Yesterday I bought X PLANE and used it for the first time in VR without any issue but today I already lost 1 hour of my poor and rare free time for NOTHING The VR cursor appears EVERYWHERE except in the cockpit which is the only. The source code for that page is on the three js repo ( ) - go there and search for “unproject” to see how to use it. Many people dream of going around the planet by plane, by car, or by foot If you like to travel and adventure, then open the map with the image of our planet Earth and choose where you want to fly by plane with your family or friends. VR cursor issue: this is really driving me crazy Hi everyone, I've got this terribly annoying issue with Oculus. ![]() JohnKormylo Yes, the question is: Is there an automatism that plots a treemap from the table datas (seen above). See an example at ( ), on this page there is an example that draws some stuff at the mouse position. Asking pdfplots for this sort of thing is a bit much, but with a bit of work you might be able to do it with tikz for a specific pattern of rectangles. For example, it defines where newly added objects are placed, and can also be used to manually position and orient the transform gizmo (see Pivot Point and Transform Orientation).Some tools, such as Bend, also use the Cursor. You also have to convert the screen x/y mouse position into screen relative (-1 to 1) points first. The 3D Cursor is a point in space that has both a location and a rotation. ![]() The axes have been labelled using LaTeX typesetting to get subscripts etc. The problem with converting 2d coordinates into 3d is its impossible to tell the depth of the click, as such most people feed zero into the z coordinate of the unproject function. Instantly zoom around cursor position with mouse buttons or wheel Instantly. You need to “unproject” the mouse coordinate into 3d space ( ). If some text is selected, exactly that text is commented out otherwise the line containing the cursor is commented out.
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